alexa cullip
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    • Home
    • About Me
    • My Portfolio
      • Project One
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    • My Education
      • ID Models (LDT200x)
      • Instructional Design Doc
      • Week 1
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alexa cullip
  • Home
  • About Me
  • My Portfolio
    • Project One
    • Project Two
  • FAQ
  • Contact Me
  • My Education
    • ID Models (LDT200x)
    • Instructional Design Doc
    • Week 1
    • Week 2
    • Week 3
    • Week 4
    • Week 5
    • Week 6
    • Week 7
Overview

Understanding by Design

The Understanding by Design (UbD) model, developed by Grant Wiggins and Jay McTighe, is a framework that encourages instructional designers and educators to plan courses "backward," starting with the desired learning outcomes and then working in reverse to design instruction. It is structured around three key stages. 

Stages of the UbD Model

Stage 1: Identify Desired Results

Stage 3: Plan Learning Experiences and Instruction

Stage 2: Determine Acceptable Evidence

In this stage, the designer identifies what students should know, understand, and be able to do by the end of the learning experience. This includes defining clear learning goals and prioritizing enduring understandings. Those big ideas that have lasting value beyond the classroom. 

Stage 2: Determine Acceptable Evidence

Stage 3: Plan Learning Experiences and Instruction

Stage 2: Determine Acceptable Evidence

This stage focuses on designing assessments that demonstrate students' understanding and mastery of the desired results. It emphasizes performance-based tasks and evidence of deep learning, not just recall or surface-level knowledge. 

Stage 3: Plan Learning Experiences and Instruction

Stage 3: Plan Learning Experiences and Instruction

Stage 3: Plan Learning Experiences and Instruction

Only after defining outcomes and assessments does the designer plan learning activities, resources, and instruction. This ensures alignment between goals, assessments, and learning tasks. 

Implications of the UbD Model for Instructional Design

UbD shifts the focus from teaching content to designing for understanding. It ensures that all elements of a course (objectives, assessments, and instruction) are tightly aligned and purposeful. For instructional designers, this model encourages a strategic and intentional approach to planning, where learning is not just about covering material but fostering transfer, application, and deep comprehension. It also emphasizes the importance of formative assessment and feedback as tools for guiding learning along the way. 

Strengths

  • Promotes deep, meaningful learning by focusing on enduring understandings and essential questions.
  • Ensures alignment between objectives, assessments, and instruction, creating more cohesive and purposeful learning experiences.
  • Encourages the use of performance-based assessments that reflect real-world skills and application.
  • Offers a clear, structured planning process that supports intentional curriculum design.
  • Can improve student motivation by connecting learning to relevant, authentic tasks.

Limitations

  • The backward design process can be time-consuming, especially for educators or designers with tight deadlines or limited planning time
  • It may feel rigid or overly structured for some teaching contexts, particularly when spontaneous or exploratory learning is needed.
  • Creating high-quality performance tasks and assessments for every outcome requires a significant level of expertise and effort.
  • The model assumes a level of curriculum control that not all educators or designers may have, especially in standardized or tightly scripted programs.
  • It may not provide enough flexibility for learners with widely varying needs unless intentionally adapted.

UbD in My Minicourse

Applying the Understanding by Design (UbD) model to my minicourse offers several strengths. First, my minicourse has a clear outcome: helping property managers implement a consistent and efficient inspection process. UbD’s Stage 1 aligns perfectly with defining this desired result. In Stage 2, I could use practical assessments, such as checklist submissions, mock inspection reports, or short scenario-based quizzes, to directly evaluate learners' understanding in a way that mirrors the real-world tasks they perform. Stage 3 supports my preference for modular, bite-sized, mobile-friendly content, allowing me to design learning experiences that scaffold skills step-by-step, reinforcing mastery over time.


However, there are some potential challenges in applying UbD to my course. Given my learners' time constraints and on-the-go work style, the full backward design process may be too intensive unless streamlined. Additionally, designing authentic assessments may require creativity to fit within the asynchronous and mobile-friendly structure. Lastly, if I prioritize fast, practical content delivery, UbD’s deeper focus on transfer and reflection might feel less immediately actionable, although it could still enhance long-term outcomes.

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